New Demo Posted!
Our newest demo is live! Come try it out, and fill out the google survey here with any feedback!
How to Play
We're in the process of making a tutorial, but until then, here are a few tips! Each day is broken into 3 parts: Morning, Afternoon, and Evening.
Morning
During the morning, assign Sage and Sassafras to tasks by clicking and dragging their character icons to one of the wooden slots under each activity area. Once you've decided who to assign, press the arrow button of the sundial in the bottom right corner to progress to the afternoon.
Afternoon
During the afternoon, you have Bean check in on others by clicking and dragging their character icon to a slot next to other characters. Who you decide to put Bean with will decide who you have a conversation with during that day. After you've placed Bean, hit the arrow button again.
Evening
During the evening, characters might start conversations. You continue through them by pressing the arrow button in the bottom right corner. Because this is only a demo, we only have a few dialogues right now, so if you don't get one every day, don't worry! Once you finish a dialogue, you can send everyone home and start the next day by pressing the button again.
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Get Woebegone Woods
Woebegone Woods
Kindle friendships, balance happiness, and work together with your friends to put on the best winter festival ever!
Status | In development |
Author | WoebegoneWoods |
Tags | 2D, artgame, Cozy, Cute, Mouse only, Narrative, Relaxing, Singleplayer, Story Rich, Unity |
More posts
- Producing with Kameron MisheikisApr 25, 2021
- (Almost) Cut ContentApr 04, 2021
- Our POV SwitchMar 20, 2021
- An Interview with our Lead ArtistMar 07, 2021
- Sage Talks About the NarrativeFeb 20, 2021
- Woebegone Woods DemoMay 31, 2020
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